It is my team's (me, one artist and junior programmer) Global Game Jam 2019 entry
Entry's page: https://globalgamejam.org/2019/games/perimeter
WebGL version: https://petraszd.com/ggj2018/
Source code: https://github.com/petraszd/ggj-2019
Petras Zdanavičius
petraszd
Email: | petraszd@gmail.com |
---|---|
Code repository: | https://bitbucket.org/petraszd |
Blog: | https://petraszd.blogspot.com |
Resume: | resume.pdf |
My Projects
The Perimeter (Global Game Jam 2019)
Frankenste Brawl (Global Game Jam 2018)
It is my team's (one 2d artists and one programmer (me)) Global Game Jam 2018 entry
Entry's page: https://globalgamejam.org/2018/games/frankenstein-brawl
WebGL version: https://petraszd.com/ggj2018/
Source code: https://bitbucket.org/petraszd/frankenstein-brawl-ggj2018/
Lithuanian Parliament Simulation (Seimo simuliacija)
It is my silly game about The Lithuanian Parliament. It has robust law generator.
Game itself: https://seimas.petraszd.com/
Source code: https://bitbucket.org/petraszd/seimas-the-game/
Mothman (Global Game Jam 2017)
It is my team's (one 2d artists and one programmer (me)) Global Game Jam 2017 entry
Entry's page: https://globalgamejam.org/2017/games/mothman
WebGL version: https://petraszd.com/ggj2017/
Gameplay video: https://youtu.be/wxVlBT38hZs
Source code: https://bitbucket.org/petraszd/mothman-global-game-jam-2017
Type Sea Monsters Away (Unity version)
iOS Typing game. Unity port of my old Android game also named "Type Sea Monsters Away".
iTunes page: https://itunes.apple.com/us/app/type-sea-monsters-away/id1128234542
WebGL version: https://petraszd.com/type-sea-monsters-away/
Source code: https://bitbucket.org/petraszd/type-enemies-away-unity/src
Burning Chicken (Global Game Jam 2016)
It is my team's (two 2d artists; two audio guys; one programmer (me)) Global Game Jam 2016 entry
Entry's page: https://globalgamejam.org/2016/games/burning-chicken
Game's page: https://petraszd.com/ggj2016/
Source code: https://bitbucket.org/petraszd/ggj2016/src
Sleep With Fishes (Global Game Jam 2015)
It is my team's (one 2d artist; one programmer (me)) Global Game Jam 2015 entry
Entry's page: https://globalgamejam.org/2015/games/sleep-fishes
Game's page: https://petraszd.com/ggj2015/
Source code: https://bitbucket.org/petraszd/global-game-jam-2015/src
One Room RPG
This is my PyWeek #19 entry.
PyWeek entry page: https://pyweek.org/e/petraszd-pw-19/
Gameplay video: https://www.youtube.com/watch?v=m7w_m37ZNUY
Source code: https://bitbucket.org/petraszd/pyweek-19-one-room-rpg
Bit Flags Robo
This is my PyWeek #18 entry.
PyWeek entry page: https://pyweek.org/e/petraszd-pw-18/
Gameplay video: https://www.youtube.com/watch?v=QVimBF92kbU
Source code: https://bitbucket.org/petraszd/pyweek-18-bit-flags-robo
Sane Mushroom Picking
This is my PyWeek #17 entry.
PyWeek entry page: https://pyweek.org/e/petraszd-pw-17/
Gameplay video: https://www.youtube.com/watch?v=bYH-N0RLUxw
Source code: https://bitbucket.org/petraszd/pyweek-17-shrooms
WebGL: 2D Metaballs
This is my WebGL experiment. Real-time 2D metaballs implementation using GLSL shaders.
Experiment page: https://petraszd.com/meta/shader.html
Source code: https://bitbucket.org/petraszd/metaballs-2d-webgl
Balancer Of Circles
This is my PyWeek #16 entry. It won the first place (https://pyweek.org/16/).
PyWeek entry page: https://pyweek.org/e/petraszd-pw-16/
Gameplay video: https://www.youtube.com/watch?v=GK_tNQYRUFI
Source code: https://bitbucket.org/petraszd/pyweek-16-balancer-of-circles
Stressful Zombie Rampage
It is my team's Global Game Jam 2013 entry. Shooting zombies with the bow is always the right thing to do.
GGJ entry page: https://globalgamejam.org/2013/stressful-zombie-rampage
Gameplay video: https://www.youtube.com/watch?v=Q8ZiS_Jfxic
Unity3D web player version: https://petraszd.com/ggj2013/
Awesome artist who was responsible for the art: https://www.behance.net/Rimantas
Data Visualization (Bankruptcy in Lithuania)
This is my work done during "Transparency Works #2: Hacks for
Transparency" weekend.
HTML5 App: https://tw12-bankrotai.petraszd.com/
Recorded Video: https://www.youtube.com/watch?v=A6REcbSI1g8
Source code: https://bitbucket.org/petraszd/transparency-2012-bancrupt
Mad Atoms
This is my
PyWeek #14 entry.
Video of gameplay: https://www.youtube.com/watch?v=6tlixmHjz0Q
Source code: https://bitbucket.org/petraszd/pyweek-14
Type Sea Monsters Away
It is my Android game made with libgdx. It is typing game where You must kill sea monsters by typing words.
Video of gameplay: https://www.youtube.com/watch?v=KFbiB2JJcq4
Source code: https://bitbucket.org/petraszd/android-typing-trainer
Circles Within Circle
It is my global game jam 2012 entry. It is fast paced survivor game.
GGJ Entry page: https://globalgamejam.org/2012/circles-within-circle
Video of gameplay: https://www.youtube.com/watch?v=Varox3FlO0g
Source code: https://bitbucket.org/petraszd/global-game-jam-2012
Squares Are Better
It is my Android game made with Unity3D and based on my PyWeek #12 entry.
Unity Web Player version: https://squares-are-better.petraszd.com/
"Squares Are Better is one of the most addictive games I’ve played recently" ANDROID-APPS.COM
My PyWeek #12 entry
Source Code: https://bitbucket.org/petraszd/pyweek-12/
Hell Giraffe
Source Code: https://bitbucket.org/petraszd/hell-giraffe-webgl
smallscheme
Source Code: https://bitbucket.org/petraszd/smallscheme/
Real Time Voxel Rendering
Source Code: https://bitbucket.org/petraszd/master-voxels/
Video #1 https://www.youtube.com/watch?v=fNb_8JlZeSc
Video #2 https://www.youtube.com/watch?v=-XudybyOTIE
My Global Game Jam 2011 entry (Colorful Greedy Populations)
Source Code: https://bitbucket.org/petraszd/colorful-greedy-populations
GGJ Entry page: https://globalgamejam.org/2011/colorful-greedy-populations
Real Time Mandelbrot set explorer
Source Code: https://bitbucket.org/petraszd/mandel-webgl
IFS 3D
Source Code: https://bitbucket.org/petraszd/ifs-3d
PZScultp
Source Code: https://bitbucket.org/petraszd/pzsculpt
Video #1 https://www.youtube.com/watch?v=0sKJLbtUaM8